A full wiki for players, buyers and future holders.
This page is the single source of truth for how TempoTopia works today: onboarding, wallet flow, payments, pack economics, earning logic, roadmap and open items that still need project-specific copy.
This docs structure is intentionally more wiki-like and closer to game docs products than to a short landing page FAQ.
Welcome
TempoTopia is a passive strategy game on Tempo Mainnet. You buy a pack, unlock an office, receive a starter agent and grow a minute-based production engine around $TOPIA.
New players, paying users, support teams and anyone trying to understand the economy before entering.
How to log in, how payment works, what each pack gives, how earnings accrue and what the current product direction is.
Official Links
Main site and game entry.
Primary public social channel for updates and announcements.
Game Overview
- TempoTopia is a wallet-based passive strategy game built around pack ownership, office progression and agent output.
- Players enter by buying a pack on Tempo Mainnet with PathUSD or USDC.e.
- Every pack unlocks a starter agent, a visual office tier and a minute-based $TOPIA income profile.
- From there, the main loop is simple: collect, expand, optimize and climb minute and daily output.
Current game calculations assume 1 $TOPIA = 1 USD. Pack output is tuned around a 3-day recovery window, then boosted upward by pack bonuses.
Getting Started
Use the wallet connect entry point and make sure you are on Tempo Mainnet before trying to buy anything.
TempoTopia uses a wallet signature for session auth. This is not a payment and it does not move funds.
Pick Starter, Special or Legendary based on your preferred access tier, slot count and earning profile.
Payments are ERC-20 transfers. The price is fixed in USD terms and gas is paid separately.
Once the transfer confirms on-chain, TempoTopia finalizes the purchase and unlocks the game state for your wallet.
Open the office, let agents work on a minute schedule, collect $TOPIA and use the shop to scale output.
Wallet & Session
TempoTopia uses a signed wallet message to create a secure session. This signature authenticates the wallet but does not move funds.
Pack ownership, game progression and purchase finalization all rely on the same authenticated wallet session being active.
- Authentication is wallet-based. There is no username-password account system.
- A signature is required to start a secure session and tie game state to the connected wallet.
- If the connected wallet changes, the session must be re-signed.
- If a payment confirms but finalize lags, the app keeps retrying and pending state can still be recovered from the same wallet.
The current product direction is to allow one withdrawal opportunity per day. This keeps treasury flow paced and prevents the withdraw loop from becoming constant spam.
Pack Tiers
Packs are the entry layer into TempoTopia. Each pack unlocks your office tier, starter agent and the baseline output curve that defines early progression.
Starter Pack
Built for a 3-day payback window with clean baseline $TOPIA output.
1 Starter Agent • Base $TOPIA yield • Standard office skin • 3 total active slots
Special Pack
Luxury office access with a 5% extra $TOPIA bonus on the 3-day recovery curve.
1 Special NFT • +5% $TOPIA yield bonus • Luxury office skin • 5 total active slots
Legendary Pack
Ultra treasury tier with a 35% extra $TOPIA bonus and the fastest payback profile.
1 Legendary NFT • +35% $TOPIA yield bonus • Ultra office skin • 8 total active slots
Payment Flow
- Connect wallet and sign the TempoTopia session message.
- Select a pack and choose PathUSD or USDC.e as the payment token.
- Approve the transfer in your wallet on Tempo Mainnet.
- Wait for the transfer receipt to confirm on-chain.
- TempoTopia verifies the transfer, matches token, sender, receiver and amount, then unlocks the pack.
- If the UI briefly shows pending finalize, do not repay. The app retries finalize automatically.
- PathUSD
- USDC.e
- Tempo Mainnet only
- Gas paid separately from purchase amount
If the wallet cannot cover the selected pack price in PathUSD or USDC.e, the app surfaces a direct insufficient balance warning.
Token balance and gas balance are separate. Even with enough PathUSD or USDC.e, the wallet still needs Tempo gas for the transfer transaction.
This usually means receipt indexing and purchase finalization are slightly out of sync. TempoTopia retries finalize and can resume the purchase state.
Pack and shop purchases only work on Tempo Mainnet. The client attempts to switch automatically, but the wallet must accept the network change.
How To Play
Buy a pack, unlock an office, receive a starter agent, generate minute-based $TOPIA, then expand using the in-game shop.
TempoTopia deliberately uses full-minute accrual instead of fake second-level inflation. Rewards update on a cleaner, easier-to-explain cadence.
Progression comes from better packs, more slots, more agents and stronger total output across both minute and daily views.
Your connected wallet is your account. Pack ownership and unlocked progression live against that wallet state.
Leaderboard ranking is currently based on output power. Higher minute income means a stronger position.
After your pack unlocks, the shop becomes the compounding layer where extra agents and slots push income higher.
HUD Reference
Shows the wallet's current PathUSD balance as read from chain, useful for pack and shop readiness.
Displays lifetime collected plus currently unclaimed production for a quick treasury snapshot.
The most important live rate in the game. This is the production speed the player is currently compounding.
The same economy translated into a more legible 24-hour output view for planning and comparison.
Income already accrued but not yet collected into the active balance view.
Withdrawals are planned to be limited to one claim window per day, so the treasury flow stays paced instead of becoming constant spam.
How many more agents can be deployed before another slot purchase is required.
Shop & Expansion
The shop sells additional agents by tier. These increase total minute and daily output immediately after purchase finalization.
Slots are capacity unlocks. Buying more agents without enough slot capacity creates bottlenecks, so slot expansion matters.
Shop purchases follow the same token flow as packs: select PathUSD or USDC.e, confirm on Tempo, then let the app finalize the result.
Economy
TempoTopia exposes economy numbers in minute and daily views because that is the clearest way to explain progression without stuffing the interface with noisy fake precision.
- For current balancing, 1 $TOPIA is treated as 1 USD.
- Pack output is tuned around a 3-day recovery model before bonus adjustments.
- Special and Legendary packs visibly outperform their base yield using bonus-based income curves.
- Output is tracked in minute and daily terms to keep the economy readable for players.
Seasons
TempoTopia is planned to run in sequential seasons. The product does not treat every phase as permanently open at once.
Each season has its own goals. When the active season's targets are completed, that season closes and the next season opens.
This lets the game pace content, progression and community attention around milestone-based releases instead of dumping every layer live from day one.
Token & CA
$TOPIA is not launched yet. The current game uses $TOPIA as a balancing and communication layer inside the live product experience.
$TOPIA is not live yet. The current game economy uses $TOPIA as an internal gameplay unit for balancing and UI communication.
The current communication plan is that $TOPIA opens at 1 USD. After launch, market movement may push the price above that level.
The contract address is not being treated as live right now. CA activation is expected after the game has been open for a period of time, not before launch day.
Roadmap
Wallet auth, pack purchase, office scenes, starter agents, minute-based production, shop utility and the first live progression loop. Season 1 closes once its targets are completed.
Season 2 opens after Season 1 targets are completed. It is intended to expand the game loop with the next progression layer instead of overlapping both seasons at once.
Future seasons follow the same model: goals are defined, the active season runs, milestones are completed, then the next season unlocks.
Goals
- Make onboarding understandable for players who have never touched a wallet game before.
- Make the economy legible enough that players know exactly what they pay, earn per minute and earn per day.
- Treat the product as a game first, not just a token dashboard with a skin.
- Create enough structural clarity in docs that support requests are reduced before scale arrives.
FAQ
TempoTopia is a passive strategy game where pack ownership unlocks agents and offices that produce $TOPIA on a minute-based cadence.
Connect a wallet, sign the session message, buy a pack and wait for finalization. Once the purchase is verified, the game unlocks for that wallet.
Payments are ERC-20 transfers on Tempo Mainnet using PathUSD or USDC.e. Gas is separate from the pack price.
The current plan is to allow one withdrawal opportunity per day.
$TOPIA is not live yet. It is currently used as the internal gameplay unit for economy balancing and UI communication inside TempoTopia.
The current docs position is that $TOPIA is expected to open at 1 USD, after which the price may move depending on market conditions.
The CA is planned to become active after the game has been live for some time. It is not being treated as active before the game rollout itself.
Per-second output looks flashy but often bloats the UI and creates fake precision. TempoTopia uses full-minute accrual to keep the system cleaner.
Current docs and game calculations treat $TOPIA as a 1:1 gameplay unit with USD for economy modeling.
Do not send a second payment. The app retries finalize and can recover pending purchase state from the same wallet session.
Pending Copy
The blocks below are intentionally left without full project-specific prose where the repository does not provide enough verified context yet.